
Airoclip, an AI-powered gaming studio founded by IIM Calcutta alumni Naga Rohith Anisetty and Pruthvi Sai Y, has raised USD 2.75 million in a seed funding round led by T-Accelerate Capital, with Centre Court Capital and BITKRAFT Ventures as co-leads. The round underscores growing investor confidence in India’s emerging AI-led gaming sector.
The studio, best known for its adaptive puzzle titles Tap Hexa and Hexa Dreams, leverages artificial intelligence to create dynamic, evolving game environments tailored to each player’s behavior. Airoclip’s focus on AI-driven personalization and procedural content generation aims to redefine how players engage with games, blending analytics and creativity to deliver truly immersive experiences.
Co-founder and CEO Rohith Anisetty emphasized the company’s mission to push the boundaries of interactive entertainment. “We’re not just building games, we’re crafting experiences that evolve with every player. We’re thrilled to partner with investors who share that vision and will help us bring it to life,” he said.
The fresh capital will be used to enhance Airoclip’s proprietary game personalization technology and expand teams across development, data science, design, and marketing. The studio aims to accelerate production timelines and scale its portfolio of mobile-first gaming experiences for global audiences.
Investors praised Airoclip’s blend of innovation and market potential. Carol Wong of T-Accelerate Capital noted, “Their sharp blend of analytical depth and creative ambition reflects the evolution of India’s gaming ecosystem.” Mustafa Ghouse of Centre Court Capital added, “Their vision to harness AI for personalization enables them to refine gameplay and deliver impactful experiences at scale.” Anuj Tandon of BITKRAFT Ventures further highlighted that Airoclip is “poised to create enduring mobile gaming franchises from India with global appeal.”
As the global gaming industry increasingly embraces AI to enhance engagement and creativity, Airoclip’s technology-first approach positions it as a key player in building the next generation of adaptive, player-centric games from India to the world.




